WARCAMPAIGN v0.4 · OPS: 2 · ACTIVE: 1 · COMPLETED: 1 ADMECHS.COM // NODE: ADMECHS-01
ADMINISTRATUM MECHS — CAMPAIGN MANAGEMENT SYSTEM
 
> UPLINK TO COGITATOR NETWORK ...................... [OK]
> LOADING CAMPAIGN PROTOCOLS ....................... [OK]
> VERIFYING SECTOR RECORDS ......................... [OK]
> READY.
ADMINISTRATUM MECHS
CAMPAIGN MANAGEMENT SYSTEM
> SYSTEM INFO
PURPOSE
This terminal provides campaign management support for tabletop wargaming groups. Track planetary control, faction power levels, fleet positions, battle outcomes, campaign orders, and standings across multiple concurrent campaigns. The goal: groups spend their sessions playing, not on administration.
⚠ OFFICIAL CAMPAIGN PUBLICATION REQUIRED This tool supplements, but does not replace, the official campaign supplement. That publication is required to play. Rules, scenarios, lore, and artwork remain the property of their respective publishers.
REGISTRATION PROTOCOLS
Accounts are not open-registration. All new accounts begin as PENDING and require approval before login is permitted. Two registration paths:
> PATH I — JOINING A CAMPAIGN (PLAYER)
  1. Obtain an 8-character join code from your Warmaster.
  2. Register at this terminal and enter that code.
  3. Your account enters the Warmaster's approval queue.
  4. Warmaster approves → you can then log in.
> PATH II — RUNNING A CAMPAIGN (WARMASTER ACCOUNT)
  1. Register without a join code (request Warmaster access).
  2. Your account enters the administrator's approval queue.
  3. Admin approves → you can create and manage campaigns.
  4. Distribute your campaign's join code to players.
FUTURE OPERATIONS
Additional campaign frameworks in development:
— Maelstrom of War theatre operations
— Boarding Action campaign tracking
— Crusade force progression
— Kill Team integration
STATUS: IN DEVELOPMENT // TIMELINE: UNSCHEDULED
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